Advanced Interactive Design - Exercises

23/04/26 - 00/00/26 (Week 1 - Week )
Andrea Choo Qin Hui (0366959)
Advanced Interactive Design / Bachelor of Design (Hons) in Creative Media
Exercises

INSTRUCTIONS



CLASS EXERCISES

Week 2

             In the second week, to get used to the Adobe Animate, we were tasked to draw a ball 
             and trace an artwork of a boat.

Figure 1.1 Ball



Figure 1.2 Boat


Figure 1.3 Reference of the Boat


Week 4

             In week 4, we started to practice animation on Adobe Animate, at first it was kinda 
             hard to get used to the app, but eventually I got the hang of it. We were tasked to create 
             an animation of a spider. 

Figure 2.1 Process in Adobe Animate


Figure 2.2 Animation of Spider Gif

Week 5

             In Week 5, Mr. Shamsul started to teach us on how to make an animated web opening, 
             where we learnt how to mask objects, tween and so much more that I didn't know we 
             could do with Adobe Animate. 

Figure 3.1 Process in Adobe Animate

Figure 3.2 Animated Web Opening Gif

Week 6



Week 8

             In Week 8, first we had to go on Unsplash to find 4 images; once our images were found, 
             we then had to import it to Adobe XD. Our task this week was to have the action go to 
             each specific image. 

Figure 5.1 Process in Adobe XD (Horizontal)

Figure 5.2 Process in Adobe XD (Vertical)

Figure 5.3 Codes




EXERCISES


             Exercise 1 : Asset Creation
             Objective : Design a functional "Smart Assistant" avatar or UI widget using 
                     vector tools.

             The Task : Using the drawing tools in Adobe Animate (Pen, Oval, Rectangle), 
                     create character or a central UI hub.

             References :
Figure 1.1 References for Asset Creation 

             Final Asset Creation :
Figure 1.2 Final Asset Creation 

           Link to Google Drive

             Exercise 2 : The Motion

             Objective : Give your character "life" through a continuous looping idle 
                     animation.

             The Task : Create an "Idle State" for your character/avatar so it doesn't look like a 
                     static image.

             Requirements : 
                     1. Nested Animation : Double-click your main symbol to animate inside its own 
                     timeline.
                     2. The "Breathe" Effect : Use Classic Tweens to create a 40-frame loop.
                     3. Polishing : Apply Easing (Classic Ease In/Out) to the tweens so the movement 
                     feels organic and high-end, not mechanical.

             Process :
Figure 2.1 Animating Process in Adobe Animate 

Figure 2.2 Animating Process in Adobe Animate

             Final Motion :
Figure 2.3 Final Motion Gif

           Link to Google Drive

             Exercise 3 : Idle State

             Requirements : 
                     1. Upload the file to netlify; In order to make it work, you need to remane the html 
                     file as index.html (You know the drill). Upload the entire folder that contains the 
                     html file, js file and images folder. Please do not upload the .fla file to netlify.

                     2. You will also required to upload the .fla file into your Google Drive. Update your 
                     e-portfolio with all the processes.

                     3. Submit your e-portfolio link for submission.

             Process :
Figure 3.1 Added Blinking Animation for Idle State

             Since my animation only consisted of a jumping motion, I felt that it lacked movement 
             when the character was standing still, so to make the character appear more natural, I 
             decided to add a blinking animation as part of the idle state. 

Figure 3.2 Codes pt. 1

Figure 3.3 Codes pt. 2

Figure 3.4 Codes pt. 3

             Final Idle State :

Figure 3.5 Final Idle State Gif

           Link to Google Drive
           Link to Netlify



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