Advanced Interactive Design - Exercises

23/04/26 - 00/00/26 (Week 1 - Week )
Andrea Choo Qin Hui (0366959)
Advanced Interactive Design / Bachelor of Design (Hons) in Creative Media
Exercises

INSTRUCTIONS



CLASS EXERCISES

Week 2

             In the second week, to get used to the Adobe Animate, we were tasked to draw a ball 
             and trace an artwork of a boat.

Figure 1.1 Ball



Figure 1.2 Boat


Figure 1.3 Reference of the Boat


Week 4

             In week 4, we started to practice animation on Adobe Animate, at first it was kinda 
             hard to get used to the app, but eventually I got the hang of it. We were tasked to create 
             an animation of a spider. 

Figure 2.1 Process in Adobe Animate


Figure 2.2 Animation of Spider Gif

Week 5

             In Week 5, Mr. Shamsul started to teach us on how to make an animated web opening, 
             where we learnt how to mask objects, tween and so much more that I didn't know we 
             could do with Adobe Animate. 

Figure 3.1 Process in Adobe Animate

Figure 3.2 Animated Web Opening Gif

Week 6



EXERCISES


             Exercise 1 : Asset Creation
             Objective : Design a functional "Smart Assistant" avatar or UI widget using 
                     vector tools.

             The Task : Using the drawing tools in Adobe Animate (Pen, Oval, Rectangle), 
                     create character or a central UI hub.

             References :
Figure 1.1 References for Asset Creation 

             Final Asset Creation :
Figure 1.2 Final Asset Creation 

           Link to Google Drive

             Exercise 2 : The Motion

             Objective : Give your character "life" through a continuous looping idle 
                     animation.

             The Task : Create an "Idle State" for your character/avatar so it doesn't look like a 
                     static image.

             Requirements : 
                     1. Nested Animation : Double-click your main symbol to animate inside its own 
                     timeline.
                     2. The "Breathe" Effect : Use Classic Tweens to create a 40-frame loop.
                     3. Polishing : Apply Easing (Classic Ease In/Out) to the tweens so the movement 
                     feels organic and high-end, not mechanical.

             Process :
Figure 2.1 Animating Process in Adobe Animate 

Figure 2.2 Animating Process in Adobe Animate

             Final Motion :
Figure 2.3 Final Motion Gif

           Link to Google Drive



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